Affichage des articles dont le libellé est kickstarter. Afficher tous les articles
Affichage des articles dont le libellé est kickstarter. Afficher tous les articles

'Unsung Story' Kickstarter Has New Developer

août 03, 2017 Add Comment
It's a Kickstarter kind of week for video games. With the big announcement on one of the most infamous Kickstarter projects gone wrong, we have to talk about it.

Some of you may remember Unsung Story. Marketed as a "spiritual successor" to Final Fantasy: Tactics, the project set up camp on Kickstarter with a $600k goal, which they reached in February of 2014. Since then, backers have been treated to a whirlwind of woe and disaster with every post from developers, Playdek. That is, when Playdek posted at all. There are many months where the company went silent, and until August 1st of this year, there have only been 56 posts. MST3K launched their 11th season revival in November of 2015 and have posted 59 updates (this doesn't include exclusive e-mails direct to backers, and I think I'm sitting at 89 messages) from the beginning until today; if you need a comparison on just how poorly Playdek has been communicating with their backers.

Unsung Story sounded like everything us turn-based, strategy RPG fans wanted. Yasumi Matsuno was designing the story. Akihiko Yoshida and Hitoshi Sakimoto, whom also worked on Tactics, would provide art and music. Tactics has long been praised as the ideal for this type of game, and to have another one on the way with such amazing talent behind the project, it was a lovely dream!

After receiving it's full funding, that's when Playdek's communications with backers began to break down. If you want the full timeline, Kotaku goes into great detail on everything that happened leading up to Kickstarter, and the fallout after. Mostly, Playdek would start out stating that they would be bringing weekly/monthly updates and provide a timeline on when to expect content, and then go silent for several months. We know that developing a game is lengthy, but the game was originally stated for a July 2015 release.

And then the excuses began along with the delays. Month after month of silence, followed-up with an apology post and more set backs. The few screenshots uploaded from the developer look horrific. The mention of PvP only threw more backers into a frenzy. This was suppose to be a single-player gamer - Tactics was not an online game. What was going on at Playdek?

3 years later and no game has emerged.

Until August 1st! The fate of the game has changed. The rights and all current development properties to Unsung Story have been sold to Little Orbit.

The new developer, which currently creates games for multiple system from licensed products such as 'Barbie' and 'Adventure Time,' has already broke the news to backers that they are starting from scratch. They've read through their comments and want to bring Unsung Story to the original game that was promised. Which means starting over! They are also going to try and honor the backer rewards and will send out confirmation e-mails over the next few weeks to verify shipping addresses.

In all this time, not a single refund has been provided. Why? Because Playdek isn't required to do so. No one is on Kickstarter. If you back a project, it's all done in "good faith" that the creator will follow-through. Most do. Some don't. Any and all issues to resolve are between the backer and the creator. Kickstarter has banned businesses that broke TOS, but it doesn't happen often. As long as Kickstarter is given proof that a creator has been attempting to complete a project, they don't have a reason to ban them.

This could be a new, better chapter for Unsung Story. People may finally get the game they backed. But many are still wondering what happened to that $660,126 that went to Playdek. 4 people spent $2,500 that they will never see again. No one at Playdek has provided an outline of where the funds went. While we hope that Little Orbit will do right by the backers, they too have already stated that it's impossible to refund backers - they (Little Orbit) are not seeing a single penny from the Kickstarter.

The saga of Unsung Story will continue to be updated as events unfold.

Kickstarter Video Games on Decline

août 01, 2017 Add Comment
Unsurprisingly, the boom of utilizing Kickstarter for video game projects has hit it's peak. It seems like every few months I was posting another story about the crowd funding website. Even with a rash of sham game sites, and uproars over unfinished projects, Kickstarter has done well for itself as the market leader for crowd funding. Eventually, the donations were going to hit a peak.

First the first half of 2017, over $9.4 million was pledged to successful video game campaigns. In 2015, it was $19.98 million. That's a big drop. Unless a large title is announced for this second half of the year, the amount of pledges will continue to steadily fall.

But it's not all gloomy for Kickstarter. Video games still remain one of the more popular topics for people to back. "Video Games are keeping the same rhythm as the previous year, with roughly 30 projects per month getting funded," said ICO's Thomas Bidaux. As long as the pattern continues throughout the year, it'll still be a successful run for Kickstarter. Just not as much as it has been. Understandably, 2015 was a big year. Shenmue 3 broke the record for highest funded video game; fans donated $1 million in just the first day. There was a lot of hype behind the Friday the 13th game, which is out now, as well as loads of indie titles include the critical hit That Dragon: Cancer. 2015 was a good year to fund games.

Why the decline? It could be that fewer games are hitting Kickstarter for funding. Or that people are still reeling from the long wait times for projects to be complete that they'd rather see results first before deciding to back a title. Unlike other products, the time-table for games can take years. Donating to a project that may end up unfinished can be a daunting proposition. Or it might be that games are being more reasonable about their budget expectations. Instead of funding the full development cycle, teams may only need enough to add finishing touches to the game. So they crowdfund that instead.


Kickstarter is expecting to see a rise in tabletop games. The sector has been growing for the past decade, and could surpass video games soon.